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	<link>http://solidbass.com/iat320</link>
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	<pubDate>Sat, 18 Apr 2009 19:34:48 +0000</pubDate>
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		<title>Black Box &#124; Final Project</title>
		<link>http://solidbass.com/iat320/?p=82</link>
		<comments>http://solidbass.com/iat320/?p=82#comments</comments>
		<pubDate>Sat, 18 Apr 2009 19:21:18 +0000</pubDate>
		<dc:creator>admin</dc:creator>
		
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		<guid isPermaLink="false">http://solidbass.com/iat320/?p=82</guid>
		<description><![CDATA[For our final project, we have gone through multiple ideas to finally come to our final idea, the Black Box. Initially, we wanted to create a project that dealt with human emotion and interaction. Another aspect that we wanted to discover was use Muscle Wire in our design. We had several ideas initially but they [...]]]></description>
			<content:encoded><![CDATA[<p>For our final project, we have gone through multiple ideas to finally come to our final idea, the Black Box. Initially, we wanted to create a project that dealt with human emotion and interaction. Another aspect that we wanted to discover was use Muscle Wire in our design. We had several ideas initially but they either lacked the level of interaction or embodiment or had technical problems that during our time span would just not be feasible to complete. </p>
<p> </p>
<p>Through research, we developed the Black Box which interacts with user through the sense of touch and vision. Black Box uses two motors that have feathers attached to touch the user and a series of fiber-optics attached to RGB LEDs would create the face. The user would place their head on a chin rest activating the speed of the motors. If the user is in a relaxed state, they would be placing more weight therefore slowing the speed of the motors. If they are in a nervous state, the speed would increase. The user can move their head forward using the chin rest, as they do so, the colours of the faces would change and since there are 2 overlapping faces, it allows the user to formulate their own unique face depending on the distance and colour configuration. </p>
<p> </p>
<p>Black Box is an intimate space as well, allowing the user to form an attachment with the face and possibly trigger abstract images in their mind when viewing the faces.</p>
<p> </p>
<p>While building and testing the Black Box, our group faced several challenges, we realized that the Arduino has difficulty providing enough power to both motors since they require more than 5v. An external power source would solve this problem. The motors themselves were an issue since they did not have enough torque to spin under pressure. </p>
<p><object width="400" height="300" data="http://vimeo.com/moogaloop.swf?clip_id=4192359&amp;server=vimeo.com&amp;show_title=1&amp;show_byline=1&amp;show_portrait=0&amp;color=&amp;fullscreen=1" type="application/x-shockwave-flash"><param name="allowfullscreen" value="true" /><param name="allowscriptaccess" value="always" /><param name="src" value="http://vimeo.com/moogaloop.swf?clip_id=4192359&amp;server=vimeo.com&amp;show_title=1&amp;show_byline=1&amp;show_portrait=0&amp;color=&amp;fullscreen=1" /></object><br />
<a href="http://vimeo.com/4192359">Black Box</a> from <a href="http://vimeo.com/user1600520">mark nazemi</a> on <a href="http://vimeo.com">Vimeo</a>.<br />
 </p>
<p>We used various materials and multiple Arduino boards to complete the project. Since there are so many levels to this project, I have included both the codes, a video link, slides, and research to get a better sense of our project. Also check out my previous posting to learn about our initial idea for this project.</p>
<p> </p>
<p><a href="http://solidbass.com/iat320/wp-content/uploads/2009/04/motor.zip">Code for the Motors</a></p>
<p> </p>
<p><a href="http://solidbass.com/iat320/wp-content/uploads/2009/04/led.zip">Code for the LEDs</a></p>
<p> </p>
<p><a href="http://solidbass.com/iat320/wp-content/uploads/2009/04/blackbox.pdf" target="_blank">Presentation Slides</a></p>
<p> </p>
<p><a title="Black Box Research Paper" href="http://solidbass.com/iat320/wp-content/uploads/2009/04/paper.pdf" target="_blank">Research Paper</a></p>
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		<title>Week 9 &#038; 10 &#124; Final Project Brainstorm</title>
		<link>http://solidbass.com/iat320/?p=76</link>
		<comments>http://solidbass.com/iat320/?p=76#comments</comments>
		<pubDate>Mon, 16 Mar 2009 00:01:06 +0000</pubDate>
		<dc:creator>admin</dc:creator>
		
		<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://solidbass.com/iat320/?p=76</guid>
		<description><![CDATA[Our team for our final project consist of Lu, Betty, Jon, and Nas. During our first meeting we discussed several ideas for the final project. My idea was to build on the Fluffy Clouds projects we did for Sketch 2. The expansion would include large size crayons that kids could use to draw on screen [...]]]></description>
			<content:encoded><![CDATA[<p>Our team for our final project consist of Lu, Betty, Jon, and Nas. During our first meeting we discussed several ideas for the final project. My idea was to build on the Fluffy Clouds projects we did for Sketch 2. The expansion would include large size crayons that kids could use to draw on screen clouds in any shape they like and be able to control their movement. We felt that our skills in Jitter at this stage might holds us back for completing it.</p>
<p>We all agreed that we should create a wearable product for the final project. Some of the ideas that we came up with were:</p>
<p>- temperature controlled wearable object using muscle wire</p>
<p>-human pulse controlled wearable object again using muscle wire &amp; LED&#8217;s to display the persons mood or state</p>
<p>-social interactive wearable which could identify the person close by and communicate with that person&#8217;s wearable.</p>
<p>For the final, we have decided to use a combination of some these ideas. Lu came up with an interesting idea for a bracelet which we think of expanding to other objects like hats and scarfs. </p>
<p>The wearable bracelet could identify another object using infra-red LED&#8217;s and react by having muscle wire embedded in the bracelet to move and a series of LED&#8217;s changing light patterns indicating friend or foe. </p>
<p>Currently, we are conducting research on muscle wires, bracelet and other wearable objects, and arduino programming for the infra-red LED&#8217;s. We will be purchasing our own muscle wire and LED&#8217;s for the project. We hope to have a prototype of it soon.</p>
<p><a href="http://solidbass.com/iat320/wp-content/uploads/2009/03/sketch.jpg"><img class="aligncenter size-medium wp-image-77" title="sketch" src="http://solidbass.com/iat320/wp-content/uploads/2009/03/sketch-300x138.jpg" alt="sketch" width="300" height="138" /></a></p>
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		<title>Week 8 Sketch 2 &#124; Final Version</title>
		<link>http://solidbass.com/iat320/?p=61</link>
		<comments>http://solidbass.com/iat320/?p=61#comments</comments>
		<pubDate>Wed, 04 Mar 2009 05:19:51 +0000</pubDate>
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		<guid isPermaLink="false">http://solidbass.com/iat320/?p=61</guid>
		<description><![CDATA[This week, we received comments regarding our presentation and our code. The suggestions for the presentation was to reduce the amount of information about the Jitter code and implement more examples of interaction into our presentation. 
One of the examples that is included in the final version of our presentation is an interactive installation design for [...]]]></description>
			<content:encoded><![CDATA[<p>This week, we received comments regarding our presentation and our code. The suggestions for the presentation was to reduce the amount of information about the Jitter code and implement more examples of interaction into our presentation. </p>
<p>One of the examples that is included in the final version of our presentation is an interactive installation design for children called Paradox Beach.</p>
<p><a href="http://solidbass.com/iat320/wp-content/uploads/2009/03/paradoximage.jpg"><img class="aligncenter size-medium wp-image-62" title="paradoximage" src="http://solidbass.com/iat320/wp-content/uploads/2009/03/paradoximage-300x153.jpg" alt="paradoximage" width="300" height="153" /></a>According to the website, Paradox Beach is a &#8220;responsive room and game for kids between the ages of 6-10 years.&#8221; Children have to solve mysteries and puzzles presented to them using floor projection. The system uses video tracking, synchronized sounds, and music. </p>
<p>The second example we found which was an interactive installation at a children&#8217;s hospital called Interactive Waterfall.<a href="http://solidbass.com/iat320/wp-content/uploads/2009/03/pic2.jpg"><img class="aligncenter size-full wp-image-63" title="pic2" src="http://solidbass.com/iat320/wp-content/uploads/2009/03/pic2.jpg" alt="pic2" width="320" height="240" /></a></p>
<p>The installation allows the user to move their hand through the projected waterfall and modify the movement of the water. Ripple effects, color changes, and pixel modifications are displayed. The installation uses an infrared camera to detect motion. The image is displayed on an LCD screen in the form of pixels.</p>
<p><a href="http://solidbass.com/iat320/wp-content/uploads/2009/03/pic1.jpg"><img class="aligncenter size-full wp-image-64" title="pic1" src="http://solidbass.com/iat320/wp-content/uploads/2009/03/pic1.jpg" alt="pic1" width="320" height="240" /></a></p>
<p> </p>
<p>Our third new addition to the research is <strong>Dance Floor Moves. </strong>It &#8221;is a colorful, projected, interactive floor that can be installed anywhere. When a person moves over the floor, it reacts. &#8221;</p>
<p><a href="http://solidbass.com/iat320/wp-content/uploads/2009/03/c-dfm-pic2.jpg"><img class="aligncenter size-full wp-image-65" title="c-dfm-pic2" src="http://solidbass.com/iat320/wp-content/uploads/2009/03/c-dfm-pic2.jpg" alt="c-dfm-pic2" width="189" height="142" /></a><a href="http://solidbass.com/iat320/wp-content/uploads/2009/03/c-dfm-pic3.jpg"><img class="aligncenter size-full wp-image-66" title="c-dfm-pic3" src="http://solidbass.com/iat320/wp-content/uploads/2009/03/c-dfm-pic3.jpg" alt="c-dfm-pic3" width="189" height="142" /></a>The following image below is our patch in action were the cloud can bounce off or be pushed by the user.</p>
<p><a href="http://solidbass.com/iat320/wp-content/uploads/2009/03/pic11.jpg"><img class="aligncenter size-medium wp-image-70" title="pic11" src="http://solidbass.com/iat320/wp-content/uploads/2009/03/pic11-300x186.jpg" alt="pic11" width="300" height="186" /></a></p>
<p>The following is gives you access to our presentation: click here <a href="http://solidbass.com/iat320/wp-content/uploads/2009/03/sketch2_final.pdf">sketch2_final</a></p>
<p><a title="Fluffy Clouds Max Patch" href="http://solidbass.com/iat320/wp-content/uploads/2009/03/fluffycloudsfinal.maxpat" target="_blank">Max Patch</a></p>
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		<title>Week 7 &#124; Sketch 2 Continued&#8230;.</title>
		<link>http://solidbass.com/iat320/?p=50</link>
		<comments>http://solidbass.com/iat320/?p=50#comments</comments>
		<pubDate>Sun, 22 Feb 2009 22:33:39 +0000</pubDate>
		<dc:creator>admin</dc:creator>
		
		<category><![CDATA[Uncategorized]]></category>

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		<description><![CDATA[Currently, our team is working on completing Sketch 2 which is an interactive children game consisting of clouds shaped in animal form which the kids can use their hand to move the animal parts (head, body, legs&#8230;) to form the complete shape of the animal. So far it has been slow going because I am [...]]]></description>
			<content:encoded><![CDATA[<p>Currently, our team is working on completing Sketch 2 which is an interactive children game consisting of clouds shaped in animal form which the kids can use their hand to move the animal parts (head, body, legs&#8230;) to form the complete shape of the animal. So far it has been slow going because I am trying to figure out how to create the movement for the cloud(s) so that it has a realistic feel.  I hope to have down soon so we can begin testing &amp; trouble shooting.</p>
<p>Below is a sketch of our project.</p>
<p><a href="http://solidbass.com/iat320/wp-content/uploads/2009/02/sketch.jpg"><img class="aligncenter size-medium wp-image-58" title="sketch" src="http://solidbass.com/iat320/wp-content/uploads/2009/02/sketch-212x299.jpg" alt="sketch" width="212" height="299" /></a></p>
<p>On the weekend, I went to the Illuminate Yaletown which featured local artists displaying light installations using various tools and projectors. I was excited because such events rarely take place in Vancouver so walking through the street and seeing the works was fun and inspiring. Below are a couple of photos from the event.</p>
<p><a href="http://solidbass.com/iat320/wp-content/uploads/2009/02/3300387105_b6bcc18f12.jpg"><img class="aligncenter size-medium wp-image-51" title="3300387105_b6bcc18f12" src="http://solidbass.com/iat320/wp-content/uploads/2009/02/3300387105_b6bcc18f12-225x300.jpg" alt="3300387105_b6bcc18f12" width="225" height="300" /></a><a href="http://solidbass.com/iat320/wp-content/uploads/2009/02/3301669220_cfe5912a82.jpg"><img class="aligncenter size-medium wp-image-52" title="3301669220_cfe5912a82" src="http://solidbass.com/iat320/wp-content/uploads/2009/02/3301669220_cfe5912a82-199x300.jpg" alt="3301669220_cfe5912a82" width="199" height="300" /></a></p>
<p>It was interesting see SIAT students and faculty attending the event and it also made me think about future projects that I would like to work on that would include more complex visual projection with lighting.</p>
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		<title>Week 6 &#124; Sketch 2 Research</title>
		<link>http://solidbass.com/iat320/?p=45</link>
		<comments>http://solidbass.com/iat320/?p=45#comments</comments>
		<pubDate>Tue, 17 Feb 2009 20:36:27 +0000</pubDate>
		<dc:creator>admin</dc:creator>
		
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		<guid isPermaLink="false">http://solidbass.com/iat320/?p=45</guid>
		<description><![CDATA[For sketch 2 we will be implementing motion recognition using Jitter. We will be using a camera that will take in the data and the modified data will be displayed on the projector. My team are thinking about making a children&#8217;s game that allows the kids to manipulate clouds with their hands. I have begun [...]]]></description>
			<content:encoded><![CDATA[<p>For sketch 2 we will be implementing motion recognition using Jitter. We will be using a camera that will take in the data and the modified data will be displayed on the projector. My team are thinking about making a children&#8217;s game that allows the kids to manipulate clouds with their hands. I have begun my research into how this would be possible and although there is a good amount of resource on the MAX MSP site, I found it pretty hard locating any other information on other websites who have incorporated camera interaction using Jitter. I found a website that showcases student projects that have been using Jitter as part of their Visual Performance courses: </p>
<p><a title="Carlos Castellanos" href="http://www.mat.ucsb.edu/~g.legrady/academic/courses/05w256/fm/c/main.html" target="_blank">Link</a></p>
<p>On an A<a href="http://www.arj.no/category/maxmspjitter/" target="_blank">lexander Refsum&#8217;s</a> page, he has made a really interesting patch using MAX MSP which analyzes both audio and video signals and converts them into a visual spectogram. </p>
<p>I also did some research on body movement and art just to be able to understand interaction better. I ran across <a href="http://performance-research-robert-alexander.blogspot.com/" target="_blank">this</a> website that has some interesting examples of visual performance &amp; body movement performance.</p>
<p>While conducting research I stumbled upon a site about <a href="http://installationspace.com/spaces/video/2008/02/02/rutt-etra-prototype-using-maxjitter/" target="_blank">Rutt Etra</a> who managed to make a video synthesizer using MAX, the patch work is great and in a way shows how flexible MAX MSP is in terms of developing any form of interactive Media.</p>
<p>This week, I hope to have our idea finalized and begin work on the Jitter patch.</p>
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		<title>Week 4 &#038; 5</title>
		<link>http://solidbass.com/iat320/?p=31</link>
		<comments>http://solidbass.com/iat320/?p=31#comments</comments>
		<pubDate>Wed, 11 Feb 2009 00:22:12 +0000</pubDate>
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		<description><![CDATA[Recap of Sketch One
Last week, I completed our first sketch which was called &#8220;Drum Wear&#8221;. The concept revolved around the idea of drum circles but with a modern &#38; intimate twist. My group modified a pair of pants by stitching 4 switches (made up of copper film &#38; fabric) and running them to the arduino board. 

The initial [...]]]></description>
			<content:encoded><![CDATA[<p><strong>Recap of Sketch One</strong></p>
<p>Last week, I completed our first sketch which was called &#8220;Drum Wear&#8221;. The concept revolved around the idea of drum circles but with a modern &amp; intimate twist. My group modified a pair of pants by stitching 4 switches (made up of copper film &amp; fabric) and running them to the arduino board. </p>
<p><a href="http://solidbass.com/iat320/wp-content/uploads/2009/02/img_0053.jpg"><img class="aligncenter size-medium wp-image-32" title="img_0053" src="http://solidbass.com/iat320/wp-content/uploads/2009/02/img_0053-225x300.jpg" alt="img_0053" width="225" height="300" /></a></p>
<p>The initial idea was that the switches would send voltage change to the arduino board, then that information would be converted to Midi messages which in turn would trigger drum sounds from a drum machine.</p>
<p><a href="http://solidbass.com/iat320/wp-content/uploads/2009/02/img_0055.jpg"><img class="aligncenter size-medium wp-image-33" title="img_0055" src="http://solidbass.com/iat320/wp-content/uploads/2009/02/img_0055-300x225.jpg" alt="img_0055" width="300" height="225" /></a><a href="http://solidbass.com/iat320/wp-content/uploads/2009/02/img_0056.jpg"><img class="aligncenter size-medium wp-image-34" title="img_0056" src="http://solidbass.com/iat320/wp-content/uploads/2009/02/img_0056-300x225.jpg" alt="img_0056" width="300" height="225" /></a></p>
<p>I encountered problems with arduino trying to communicate with the drum machine (problem still unknown!). So with the help of my instructor Greg, I was able to create patch in MAX / MSP which would read the information coming in from the digital pins. One slight problem was the amount of latency I ended up getting which made it difficult triggering the drums sounds in time. In the past I have had issues with arduino sending information serially to any other device hardware or software. Not sure if it is the transfer rate or the actual hardware itself.</p>
<p><strong>Week 5</strong></p>
<p>I have been researching ideas for our next project and I&#8217;m excited because I found several books on amazon that deal with exactly the type of work we are doing in the course and areas that I am interested in, below are the book covers.</p>
<p><a href="http://solidbass.com/iat320/wp-content/uploads/2009/02/51zr7u0vncl_sl110_pisitb-sticker-arrow-smtopright10-13_ou01_.jpg"><img class="aligncenter size-full wp-image-37" title="51zr7u0vncl_sl110_pisitb-sticker-arrow-smtopright10-13_ou01_" src="http://solidbass.com/iat320/wp-content/uploads/2009/02/51zr7u0vncl_sl110_pisitb-sticker-arrow-smtopright10-13_ou01_.jpg" alt="51zr7u0vncl_sl110_pisitb-sticker-arrow-smtopright10-13_ou01_" width="97" height="121" /></a><a href="http://solidbass.com/iat320/wp-content/uploads/2009/02/51ichznfkbl_sl110_.jpg"><img class="aligncenter size-full wp-image-36" title="51ichznfkbl_sl110_" src="http://solidbass.com/iat320/wp-content/uploads/2009/02/51ichznfkbl_sl110_.jpg" alt="51ichznfkbl_sl110_" width="91" height="110" /></a><a href="http://solidbass.com/iat320/wp-content/uploads/2009/02/41w82epwqhl_sl110_.jpg"><img class="aligncenter size-full wp-image-35" title="41w82epwqhl_sl110_" src="http://solidbass.com/iat320/wp-content/uploads/2009/02/41w82epwqhl_sl110_.jpg" alt="41w82epwqhl_sl110_" width="78" height="110" /></a></p>
<p>There a lot more on my wish list and I&#8217;m hoping to get some of these while I am still taking this course <img src='http://solidbass.com/iat320/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
<p>I have wanting to get more into installation art and one of the venues that I am hoping to submit my work is a farm in Gibson.</p>
<p>The farm is called &#8220;Deer Crossing a Farm&#8221; and the following is a link to their website</p>
<p>http://www.deercrossingtheartfarm.org/home</p>
<p>In April, I will be making a trip out to the place to find out more about the location and what can be possibly presented.</p>
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		<title>Week 3 &#124; Sketch One</title>
		<link>http://solidbass.com/iat320/?p=23</link>
		<comments>http://solidbass.com/iat320/?p=23#comments</comments>
		<pubDate>Wed, 28 Jan 2009 23:17:14 +0000</pubDate>
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		<description><![CDATA[Before I get into our idea for sketch one, I must mention a website which I found a really interesting installation work called Flow 5.0 . The website describes the work as:
&#8220;Flow 5.0 is an interactive landscape made out of hundreds of ventilators which reacts on your sound and motion. By walking and interacting the [...]]]></description>
			<content:encoded><![CDATA[<p>Before I get into our idea for sketch one, I must mention a website which I found a really interesting installation work called Flow 5.0 . The website describes the work as:</p>
<p>&#8220;Flow 5.0 is an interactive landscape made out of hundreds of ventilators which reacts on your sound and motion. By walking and interacting the visitor creates an illusive landscape of transparencies and artificial wind.<br />
Moving through Flow 5.0 the visitor becomes conscious of himself as a collective body, in a dynamic relation with space and technology.&#8221;</p>
<p><object width="650" height="555" data="http://www.studioroosegaarde.net/VideoPlayer.swf?video=Flow 5.0_Studio Roosegaarde.flv" type="application/x-shockwave-flash"><param name="id" value="VideoPlayer" /><param name="align" value="middle" /><param name="allowScriptAccess" value="*" /><param name="allowFullScreen" value="true" /><param value="high" /><param name="bgcolor" value="#ffffff" /><param name="src" value="http://www.studioroosegaarde.net/VideoPlayer.swf?video=Flow 5.0_Studio Roosegaarde.flv" /><param name="name" value="VideoPlayer" /><param name="allowfullscreen" value="true" /><param name="quality" value="high" /></object></p>
<p>In sketch one our group will be designing a soft interface which comprised of 6 switches connected to trousers. The switches are then wired to an arduino board. Voltage change from the switches are converted to midi messages. The midi messages are note on / off messages that trigger drums samples from a drum machine.</p>
<p><a href="http://solidbass.com/iat320/wp-content/uploads/2009/01/signalflow.jpg"><img class="aligncenter size-medium wp-image-24" title="signalflow" src="http://solidbass.com/iat320/wp-content/uploads/2009/01/signalflow-300x182.jpg" alt="signalflow" width="300" height="182" /></a><a href="http://solidbass.com/iat320/wp-content/uploads/2009/01/sketch.jpg"><img class="aligncenter size-medium wp-image-25" title="sketch" src="http://solidbass.com/iat320/wp-content/uploads/2009/01/sketch-214x300.jpg" alt="sketch" width="214" height="300" /></a>The idea is inspired by drum circles which occur around the world. A drum circle is when a group of people gather in a circular formation and create drum rhythms by playing various types of skinned drums such as bongos, tablas, etc. </p>
<p>Since many people might not be able to play these instruments but have an interest in drums, by wearing these trousers, the user can trigger drum sounds by just tapping on their legs.</p>
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		<item>
		<title>Week 2 &#124; Experimenting with Arduino</title>
		<link>http://solidbass.com/iat320/?p=17</link>
		<comments>http://solidbass.com/iat320/?p=17#comments</comments>
		<pubDate>Sun, 18 Jan 2009 00:44:37 +0000</pubDate>
		<dc:creator>admin</dc:creator>
		
		<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://solidbass.com/iat320/?p=17</guid>
		<description><![CDATA[ 
In Week 2 we experimented with Arduino by triggering LED light with a button. We used a breadboard to attach the button, resistor, and LED to the Arduino and used a modified program from the Button Example.
 
The following is modified Arduino code:
/*
 * Button
 * by DojoDave &#60;http://www.0j0.org&#62;
 *
 * Turns on and off a light emitting diode(LED) connected [...]]]></description>
			<content:encoded><![CDATA[<p> </p>
<p>In Week 2 we experimented with Arduino by triggering LED light with a button. We used a breadboard to attach the button, resistor, and LED to the Arduino and used a modified program from the Button Example.</p>
<p> </p>
<p>The following is modified Arduino code:</p>
<p>/*</p>
<p> * Button</p>
<p> * by DojoDave &lt;http://www.0j0.org&gt;</p>
<p> *</p>
<p> * Turns on and off a light emitting diode(LED) connected to digital  </p>
<p> * pin 13, when pressing a pushbutton attached to pin 7. </p>
<p> *</p>
<p> * http://www.arduino.cc/en/Tutorial/Button</p>
<p> */</p>
<p> </p>
<p>int ledPin = 13;                // choose the pin for the LED</p>
<p>int inputPin = 2;               // choose the input pin (for a pushbutton)</p>
<p>int val = 0;                    // variable for reading the pin status</p>
<p> </p>
<p>void setup() {</p>
<p>  pinMode(ledPin, OUTPUT);      // declare LED as output</p>
<p>  pinMode(inputPin, INPUT);     // declare pushbutton as input</p>
<p>}</p>
<p> </p>
<p>void loop(){</p>
<p>  val = digitalRead(inputPin);  // read input value</p>
<p>  if (val == HIGH) {            // check if the input is HIGH</p>
<p>    digitalWrite(ledPin, LOW);  // turn LED OFF</p>
<p>    delay(random(500));</p>
<p>    digitalWrite(ledPin, HIGH);  // turn LED OFF</p>
<p>    delay(random(500));</p>
<p>  } else {</p>
<p>    digitalWrite(ledPin, HIGH); // turn LED ON</p>
<p>  }</p>
<p>}</p>
<p><a href="http://solidbass.com/iat320/wp-content/uploads/2009/01/ard-class2.png"><img class="aligncenter size-full wp-image-18" title="ard-class2" src="http://solidbass.com/iat320/wp-content/uploads/2009/01/ard-class2.png" alt="ard-class2" width="400" height="300" /></a></p>
<p> </p>
<p>We also formed our team which include the following members:</p>
<p> </p>
<p>Lu Ma</p>
<p>Betty Lee</p>
<p>Mark Nazemi</p>
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		<title>Week 1 &#124; Sensor Brainstorm Session</title>
		<link>http://solidbass.com/iat320/?p=6</link>
		<comments>http://solidbass.com/iat320/?p=6#comments</comments>
		<pubDate>Wed, 14 Jan 2009 20:15:43 +0000</pubDate>
		<dc:creator>admin</dc:creator>
		
		<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://solidbass.com/iat320/?p=6</guid>
		<description><![CDATA[In Week 1 lab we conducted a brain storming session based on the use of sensors and their possible form of interaction or response. In the individual session, I was given light as the input sensor and air as the output sensor. I introduced the idea of a air quality monitoring system which is based [...]]]></description>
			<content:encoded><![CDATA[<p>In Week 1 lab we conducted a brain storming session based on the use of sensors and their possible form of interaction or response. In the individual session, I was given light as the input sensor and air as the output sensor. I introduced the idea of a air quality monitoring system which is based on the light&#8217;s intensity which indicates the air quality. The dimmer / darker the light the more polluted the air.</p>
<p>In the team scenario, we combined all our sensors and developed a communication warning system for a submarine. By touching, the sound (alarm) is triggered which triggers a powerful light that warms up the air which causes wind to form blowing out of the submarine indicating a problem, similar to the blow hole of a dolphin.</p>
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